Saturday, March 23, 2013

Making Proteins and Polymer in Blender

I was messing around in Blender and decided to create some artwork related to a recent paper published in my current research group. The idea is to create a two layers of polymer. One layer is to make a biosensor resistant to noise from non-target molecules adsorbing on the sensor surface. A second longer layer of polymer is used to attach anti-body to the sensor. The anti-body allows the sensor to target very specific molecules. Here's the image I made using Blender's cycles render engine:


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